CITY BIKE FINDER APP

The City Bike Finder App is a travel app concept I developed in order to provide avid cyclists who happen to be out-of-town, access to a good bike in any U.S. city. I relied heavily on UI/UX Design skills and techniques for the app’s development as I went along.

 
 

The first user test revolutionized what the app would be and helped define the app’s function by narrowing its scope down to six main features.

 

I next mapped out the task flow to conceptualize how all the main features would fit together within the app.

 

To help understand how the app could work in the real world, I created the following journey flow:

 
 

At this point I began to sketch the layouts for each page of the app. I converted these into digital wireframes using Adobe’s XD platform. Here is one user’s journey:

Considerable refinement ensued and more pages were added. I decided to create a paper prototype next, with insertable paper “screens” to test out this newer, more nuanced version on a new batch of users.

Despite this being only the third user test, Tony, for example, found his experience to be quite fluid.

All throughout this third user test, however, I realized I needed to narrow the UX testing down to one feature only in order to eliminate any gaps in the flow. I chose the onboarding feature.

I tested it one more time with three more users, using Marvel, an app used for digital or “clickable” prototypes, and the onboarding feature expanded even as it began to develop the sheen and simplicity of good design.

Though not a finished product, it’s clear–after four tests, with 16 user/test subjects–it’s already a more efficient tool.

Let’s get riding indeed!